Coverage Report - org.as3coreaddendum.display.IDisplayObjectContainer
 
Classes in this File Line Coverage Branch Coverage Complexity
IDisplayObjectContainer
0%
0/1
N/A
0
 
 1  
 /*
 2  
  * Licensed under the MIT License
 3  
  * 
 4  
  * Copyright 2010 (c) Flávio Silva, http://flsilva.com
 5  
  *
 6  
  * Permission is hereby granted, free of charge, to any person
 7  
  * obtaining a copy of this software and associated documentation
 8  
  * files (the "Software"), to deal in the Software without
 9  
  * restriction, including without limitation the rights to use,
 10  
  * copy, modify, merge, publish, distribute, sublicense, and/or sell
 11  
  * copies of the Software, and to permit persons to whom the
 12  
  * Software is furnished to do so, subject to the following
 13  
  * conditions:
 14  
  *
 15  
  * The above copyright notice and this permission notice shall be
 16  
  * included in all copies or substantial portions of the Software.
 17  
  *
 18  
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 19  
  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 20  
  * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 21  
  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 22  
  * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 23  
  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 24  
  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 25  
  * OTHER DEALINGS IN THE SOFTWARE.
 26  
  * 
 27  
  * http://www.opensource.org/licenses/mit-license.php
 28  
  */
 29  
 
 30  0
 package org.as3coreaddendum.display
 31  
 {
 32  
         import flash.display.DisplayObject;
 33  
         import flash.geom.Point;
 34  
         import flash.text.TextSnapshot;
 35  
         
 36  
         import org.as3coreaddendum.display.IInteractiveObject;
 37  
         
 38  
         /**
 39  
          * When working on an architecture of interfaces for user-interface components, this interface may be desirable.
 40  
          * <p>This interface simulates a native <code>DisplayObjectContainer</code> interface, specifying all methods and properties of the <code>DisplayObjectContainer</code> class for pure Flash Player 10.</p>
 41  
          * <p>For more information see the ActionScript 3.0 Language Reference.</p>
 42  
          * 
 43  
          * @author Flávio Silva
 44  
          */
 45  
         public interface IDisplayObjectContainer extends IInteractiveObject
 46  
         {
 47  
                 
 48  
                 function get mouseChildren(): Boolean;
 49  
                 function set mouseChildren(value:Boolean): void;
 50  
                 
 51  
                 function get numChildren(): int;
 52  
                 
 53  
                 function get tabChildren(): Boolean;
 54  
                 function set tabChildren(value:Boolean): void;
 55  
                 
 56  
                 function get textSnapshot(): TextSnapshot;
 57  
                 
 58  
                 function addChild(child:DisplayObject): DisplayObject;
 59  
                 
 60  
                 function addChildAt(child:DisplayObject, index:int): DisplayObject;
 61  
                 
 62  
                 function areInaccessibleObjectsUnderPoint(point:Point): Boolean;
 63  
                 
 64  
                 function contains(child:DisplayObject): Boolean;
 65  
                 
 66  
                 function getChildAt(index:int): DisplayObject;
 67  
                 
 68  
                 function getChildByName(name:String): DisplayObject;
 69  
                 
 70  
                 function getChildIndex(child:DisplayObject): int;
 71  
                 
 72  
                 function getObjectsUnderPoint(point:Point): Array;
 73  
                 
 74  
                 function removeChild(child:DisplayObject): DisplayObject;
 75  
                 
 76  
                 function removeChildAt(index:int): DisplayObject;
 77  
                 
 78  
                 function setChildIndex(child:DisplayObject, index:int): void;
 79  
                 
 80  
                 function swapChildren(child1:DisplayObject, child2:DisplayObject): void;
 81  
                 
 82  
                 function swapChildrenAt(index1:int, index2:int): void;
 83  
                 
 84  
                 
 85  
         }
 86  
 
 87  
 }